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	<title>Comments on: YALSA Teen Gaming Interest Group Meeting and Program</title>
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	<description>The official blog of the Young Adult Library Services Association</description>
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		<title>By: Craig Davis</title>
		<link>http://yalsa.ala.org/blog/2008/07/05/yalsa-teen-gaming-interest-group-meeting-and-program/comment-page-1/#comment-1892</link>
		<dc:creator>Craig Davis</dc:creator>
		<pubDate>Thu, 17 Jul 2008 15:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://yalsa.ala.org/blog/?p=1216#comment-1892</guid>
		<description>We have just released the YDACS video overview that I mentioned in my first post.  It is the first item on our home page www.YDACS.com and here is the direct link:

http://www.dev-lcg.com/YDACS%20Demo/YDACS%20Demo.htm

Please note that all of the software and hardware that our students learn is professional level so they have an infinite number of pathways they can pursue and to which they can directly apply the skills they learn not the least of which is becoming junior entrepreneurs by selling their digital art such as our students selling their original t-shirts, posters, canvases, video games, and music.

For us it is all about ALL youth realizing their digital art potential and becoming self empowered as young entrepreneurs.  

This is also an opportunity for libraries to create an incremental revenue stream holistically in their community.  We&#039;ve had libraries tell us there are no jobs in their communities.  With digital art and the internet there are jobs anywhere at any time and a global market. 

Please let us know if you have any questions at info@YDACS.com.

Thanks!
YDACS</description>
		<content:encoded><![CDATA[<p>We have just released the YDACS video overview that I mentioned in my first post.  It is the first item on our home page <a href="http://www.YDACS.com" rel="nofollow">http://www.YDACS.com</a> and here is the direct link:</p>
<p><a href="http://www.dev-lcg.com/YDACS%20Demo/YDACS%20Demo.htm" rel="nofollow">http://www.dev-lcg.com/YDACS%20Demo/YDACS%20Demo.htm</a></p>
<p>Please note that all of the software and hardware that our students learn is professional level so they have an infinite number of pathways they can pursue and to which they can directly apply the skills they learn not the least of which is becoming junior entrepreneurs by selling their digital art such as our students selling their original t-shirts, posters, canvases, video games, and music.</p>
<p>For us it is all about ALL youth realizing their digital art potential and becoming self empowered as young entrepreneurs.  </p>
<p>This is also an opportunity for libraries to create an incremental revenue stream holistically in their community.  We&#8217;ve had libraries tell us there are no jobs in their communities.  With digital art and the internet there are jobs anywhere at any time and a global market. </p>
<p>Please let us know if you have any questions at <a href="mailto:info@YDACS.com">info@YDACS.com</a>.</p>
<p>Thanks!<br />
YDACS</p>
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		<title>By: alan</title>
		<link>http://yalsa.ala.org/blog/2008/07/05/yalsa-teen-gaming-interest-group-meeting-and-program/comment-page-1/#comment-1723</link>
		<dc:creator>alan</dc:creator>
		<pubDate>Mon, 07 Jul 2008 07:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://yalsa.ala.org/blog/?p=1216#comment-1723</guid>
		<description>To see really exciting new multimedia literacy try out Inanimate Alice. http://www.inanimatealice.com And its a free online resource!
More an interactive piece of fiction than a traditional game, Inanimate Alice: Episode 4 continues the story of the young game animator as she leaves her home in Russia and travels abroad. Inanimate Alice serves as both entertainment and a peek into the future of literature as a fusion of multimedia technologies. The haunting images and accompanying music and text weave a remarkably gripping tale that must be experienced to be believed.
And better still for schools there is a piece of software now available that allows learners to create their own stories. Valuable for all forms of literacy and this is being sold as a perpetual site licence for schools at £99 ! http://www.istori.es</description>
		<content:encoded><![CDATA[<p>To see really exciting new multimedia literacy try out Inanimate Alice. <a href="http://www.inanimatealice.com" rel="nofollow">http://www.inanimatealice.com</a> And its a free online resource!<br />
More an interactive piece of fiction than a traditional game, Inanimate Alice: Episode 4 continues the story of the young game animator as she leaves her home in Russia and travels abroad. Inanimate Alice serves as both entertainment and a peek into the future of literature as a fusion of multimedia technologies. The haunting images and accompanying music and text weave a remarkably gripping tale that must be experienced to be believed.<br />
And better still for schools there is a piece of software now available that allows learners to create their own stories. Valuable for all forms of literacy and this is being sold as a perpetual site licence for schools at £99 ! <a href="http://www.istori.es" rel="nofollow">http://www.istori.es</a></p>
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		<title>By: Craig Davis</title>
		<link>http://yalsa.ala.org/blog/2008/07/05/yalsa-teen-gaming-interest-group-meeting-and-program/comment-page-1/#comment-1719</link>
		<dc:creator>Craig Davis</dc:creator>
		<pubDate>Mon, 07 Jul 2008 03:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://yalsa.ala.org/blog/?p=1216#comment-1719</guid>
		<description>I should also mention that at YDACS we do have a supply of MadPlayers and a program for implementing them in libraries.  We worked closely with the developers of the MadPlayer when they first came out about 6 years ago and have continued developing innovative youth programs with it ever since.  

Although they stopped production over two years ago we understood that the MadPlayer was and is the most amazing hand held digital music studio ever invented.  Our goal was to create a pathway for youth to easily and immediately compose professional level music that they OWN and therefore could use to score their video games, animations, films, or just decide to sell.  

We have had 8 year olds to adults create sophisticated compositions with drums, bass, lead, riff, pad, back, and vocal tracks.  We use it as an engine for youth from 3rd grade through high school to immediately compose entirely by ear.  Most importantly the compositions can be exported as MIDI and then further composed Visually, down to the note level, in Cakewalk Home Studio.  At that point our budding video game developers can deconstruct their compositions and associate a few notes from any portion of their composition with a particular video game character that they have created if they choose.  

Our vision and goal is that every youth from 3rd grade through high school can create professional level digital art immediately and the MadPlayer fits in that vision.

Please let us know if you have any questions at info@YDACS.com. 

Thanks!</description>
		<content:encoded><![CDATA[<p>I should also mention that at YDACS we do have a supply of MadPlayers and a program for implementing them in libraries.  We worked closely with the developers of the MadPlayer when they first came out about 6 years ago and have continued developing innovative youth programs with it ever since.  </p>
<p>Although they stopped production over two years ago we understood that the MadPlayer was and is the most amazing hand held digital music studio ever invented.  Our goal was to create a pathway for youth to easily and immediately compose professional level music that they OWN and therefore could use to score their video games, animations, films, or just decide to sell.  </p>
<p>We have had 8 year olds to adults create sophisticated compositions with drums, bass, lead, riff, pad, back, and vocal tracks.  We use it as an engine for youth from 3rd grade through high school to immediately compose entirely by ear.  Most importantly the compositions can be exported as MIDI and then further composed Visually, down to the note level, in Cakewalk Home Studio.  At that point our budding video game developers can deconstruct their compositions and associate a few notes from any portion of their composition with a particular video game character that they have created if they choose.  </p>
<p>Our vision and goal is that every youth from 3rd grade through high school can create professional level digital art immediately and the MadPlayer fits in that vision.</p>
<p>Please let us know if you have any questions at <a href="mailto:info@YDACS.com">info@YDACS.com</a>. </p>
<p>Thanks!</p>
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	</item>
	<item>
		<title>By: Craig Davis</title>
		<link>http://yalsa.ala.org/blog/2008/07/05/yalsa-teen-gaming-interest-group-meeting-and-program/comment-page-1/#comment-1718</link>
		<dc:creator>Craig Davis</dc:creator>
		<pubDate>Mon, 07 Jul 2008 02:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://yalsa.ala.org/blog/?p=1216#comment-1718</guid>
		<description>Thanks for the summary Beth!  

Since I didn&#039;t use slides but rather was demonstrating hardware and software I will be creating a powerpoint and associated videos that demonstrate the topics I discussed.  

This is a video that demonstrates and explains our prototype video game developed for Durham Public Library.  If any other libraries are interested in discussing our developing a custom game for their library please contact us at info@YDACS.com and also please reply to the post at the link below to let us know your thoughts.  

This is only one are that we attempted to discuss in our 15 minutes and I will be posting additional resources for the other topics.  We have much to share so we would love the opportunity to have an entire session to demonstrate and discuss our innovative digital arts programs and online courses for students from 3rd grade through high school.

Here is the link to the video: 

http://www.dev-lcg.com/cyberschool/mod/forum/discuss.php?d=620 

Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks for the summary Beth!  </p>
<p>Since I didn&#8217;t use slides but rather was demonstrating hardware and software I will be creating a powerpoint and associated videos that demonstrate the topics I discussed.  </p>
<p>This is a video that demonstrates and explains our prototype video game developed for Durham Public Library.  If any other libraries are interested in discussing our developing a custom game for their library please contact us at <a href="mailto:info@YDACS.com">info@YDACS.com</a> and also please reply to the post at the link below to let us know your thoughts.  </p>
<p>This is only one are that we attempted to discuss in our 15 minutes and I will be posting additional resources for the other topics.  We have much to share so we would love the opportunity to have an entire session to demonstrate and discuss our innovative digital arts programs and online courses for students from 3rd grade through high school.</p>
<p>Here is the link to the video: </p>
<p><a href="http://www.dev-lcg.com/cyberschool/mod/forum/discuss.php?d=620" rel="nofollow">http://www.dev-lcg.com/cyberschool/mod/forum/discuss.php?d=620</a> </p>
<p>Thanks!</p>
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