Gaming, Learning, and Libraries Symposium

This month was ALA TechSource’s 2nd annual gaming conference for libraries.

There was great representation from school, public, and academic libraries. The video highlights the various games during the game night at the conference hotel.

‘Gaming as a Service’ definitely seemed to be one of the mantra’s of the keynote speakers as well as library presenters. The phrase refers to games not just as one time events at the library, but as ongoing programs that serve gamers in a variety of ways including via curriculum and research.

Even though the average age for a gamer is 32, teens were a hot topic when it comes to gaming in the library. Keynote speakers such as Lawrence Kutner (Grand Theft Childhood) and Amanda Lenhart (Pew Internet and American Life Project on Teens, Video Games and Civics) covered teens in relation to research done about gaming. Audio and slide presentations will be on ALA TechSource’s site.

About Kelly Czarnecki

Kelly Czarnecki is a Teen Librarian at ImaginOn with the Charlotte Mecklenburg Library. She is a member of the YALSA blog advisory board.
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