10 Libraries, Literacy and Gaming Grants Announced

The American Library Association (ALA) Office for Literacy and Outreach Services is seeking applications from public, school and academic libraries interested in developing and implementing innovative literacy gaming services for youth ages 10-18.

This program is part of ALA’s Libraries, Literacy and Gaming initiative funded by’  Verizon.

Ten $5,000.00 grants will be awarded to libraries clearly demonstrating creativity, capacity, sustainability and a strong commitment to literacy-related gaming services. In addition, the winning libraries will receive ongoing support and technical assistance from a team of nationally recognized library gaming experts. Winners will be announced during National Library Week, April 12-18.

The grant application is available online at http://librarygamingtoolkit.org/rfp . All applications must be submitted by 11:59 pm, Friday, March 20.

“There is no doubt that gaming and literacy go hand-in-hand. Board and video games come with text of all kinds including instructions, menus and much more. Learning the language and mechanics of any game, from chess to Little Big Planet, involves acquiring a new vocabulary and a new set of 21st century literacy skills,” said Dale Lipschultz, Literacy Officer, Office for Literacy and Outreach Services.

Gaming is one example of how libraries continue to change to meet the needs of their communities and users, offering innovative programs and services that educate, entertain and expand interaction with their patrons.

On Nov. 15, hundreds of libraries across the country celebrated the ALA’s first annual National Gaming Day @ your library.’  Libraries of all types joined in the celebration by registering for two national gaming activities: a national video game tournament and board game challenge.

For additional information about the grant contact: Dale Lipschultz, Literacy Officer, Office for Literacy and Outreach Services, by phone, (312) 280-3275, or e-mail dlipschultz@ala.org.

About Beth Gallaway

Beth Gallaway was named a Library Journal Mover & Shaker in 2006 for her work in advocating for videogames in libraries. She is an independent library trainer/consultant specializing in gaming, technology, and youth services, and is a YALSA certified Serving the Underserved (SUS) trainer.
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