heading for YALS
One of the items on the agenda for the YALSA Board at Annual Conference in San Francisco is a discussion of YALS and how to make sure that the official journal of the association is in line with the findings and recommendations of YALSA's Future of Library Services for and with Teens: A Call to Action report. The Board document - under new business - presents some things for the YALSA Board to think about including:

  • A revised function statement for YALS that focuses on the YALS Advisory Board having an active role in developing an editorial calendar for the journal and to make sure that YALSA's resources and initiatives are successfully highlighted in the publication. Read More →

Image courtesy of FryskLab on FlickrIn April the White House Office of Science and Technology Policy announced a Week of Making which started on 6/12 and runs through 6/18. The Week is being held in part in celebration of the one-year anniversary of the first ever Maker Faire at the White House. During that first Faire President Obama said:

Maker-related events and activities can inspire more people to pursue careers in design, advanced manufacturing, and the related fields of science, technology, engineering, and mathematics (STEM) and possibly take their creations to the next level and become entrepreneurs.

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A short list of tweets from the past week of interest to teens and the library staff that work with them.

Do you have a favorite Tweet from the past week? If so add it in the comments for this post. Or, if you read a Twitter post between June 12 and June 8 that you think is a must for the next Tweets of the Week send a direct or @ message to lbraun2000 on Twitter.
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Jennifer Bishop, Library Associate at the Carroll County Public Library in Maryland, is preparing to pitch an ambitious idea at the YALSA President's Program Monday, June 29 from 10:30 a.m. to Noon. She will advocate for "CRATE" in front of a panel of librarians and business leaders for the chance to win cash and technology prizes provided by YALSA, Tutor.com, Makey Makey, and 3D Systems.

We wanted to catch up with Jennifer before she heads to San Francisco for ALA's Annual Conference.

LWB: Tell us about the project you submitted to the Shark Bowl:
JB: Our idea is to follow the popular subscription box model to create monthly CRATEs (Create/ Re-invent/ Apply/ Teach/ Explore) for teens to explore selected technology at all six branches of the Carroll County Public Library. By providing self-guided access and resources on the public floor of all branches on a monthly basis, we will reach a greater number of teens and showcase technology as a tool for learning, innovation, and play.
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A short list of tweets from the past week of interest to teens and the library staff that work with them.

Do you have a favorite Tweet from the past week? If so add it in the comments for this post. Or, if you read a Twitter post between May 29 and June 4 that you think is a must for the next Tweets of the Week send a direct or @ message to lbraun2000 on Twitter.
Read More →

A short list of tweets from the past week of interest to teens and the library staff that work with them.

Do you have a favorite Tweet from the past week? If so add it in the comments for this post. Or, if you read a Twitter post between May 21 and May 27 that you think is a must for the next Tweets of the Week send a direct or @ message to lbraun2000 on Twitter.
Read More →

A short list of tweets from the past week of interest to teens and the library staff that work with them.

Do you have a favorite Tweet from the past week? If so add it in the comments for this post. Or, if you read a Twitter post between May 8 and May 14 that you think is a must for the next Tweets of the Week send a direct or @ message to lbraun2000 on Twitter.
Read More →

Title: Pursuit of Light
Cost: $1.99
Platform: iOS 7 or later

pursuit of light logoPursuit of Light is a game in which players have to move through a set of challenges in order to help the main character reach the light. The challenges get harder as the game play progresses and as higher levels are reached more trouble-shooting and critical thinking skills are required. The video below provides a brief overview of how the game works.


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Texas A&M Commerce Habitat for Humanity photo of two teen girls working on a houseI've been thinking a lot lately about what we mean when we say "teen program." When I started in libraries a teen program was a very specific thing - for the public library it was an out-of-school time event that teens might be involved in creating, and that always had a beginning, a middle, and an end. (Coming up with an idea, planning out the idea, implementing the idea.) It might be a yoga program or a duct tape program or a how to get into college program or a series on creating robots. All very specific and focused. Once the one-off program or series was over that was it, we moved on to the next "program." As I continue to think about teen services in light of the YALSA Programming Guidelines and the YALSA Future of Libraries for and with Teens: A Call to Action report, I am more and more convinced that we don't serve teens as successfully as we might by defining "program" in such a narrow way.

Instead, we need to think more broadly and focus on a larger-scale framework that focuses on specific outcomes and enables library staff working with teens the ability to meet a variety of teens' interests and needs and at the same time give teens opportunities to gain skills that help them to succeed in life.
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