Virtual Worlds-Another Option

Free Image Hosting at www.ImageShack.us Since Second Life has a bit of a learning curve, why not try Literary Worlds where you can work with your teens to explore a deeper relationship through literature with one of these 15 sets (Mrs. Dalloways, An Island Like You, or even Maniac Magee) or try the easy to use software, Encore4, to develop your own. Have your teen technology team lead the way!

Check out and contribute to:

YALSA Gaming Discussion Group wiki for a list of resources and reasons for libraries participating in virtual worlds

EdTech Talk where a podcast will be posted of discussion with Dr. Allen Webb for Literary Worlds and Beth Ritter-Guth on using Second Life in the classroom.

Posted by Kelly Czarnecki

Cons

I started a new category on the Library Success: A Best Practices wiki for Cons. While ‘cons’ usually refer to manga, anime, comic, and graphic novel conventions, tabletop and video gaming conventions are also referred to as such. There is also a lot of crossover between the two formats and at the conventions themselves. Many librarians attend out of personal as well as professional interest as presenters, participants, chaperones of a teen anime or gaming club or all of the above. Cons can be a great way for the library to connect with the community and to make the connection that libraries are involved with gaming, art, CosPlays, and more.

There are other sites that track gaming and anime cons. The LibSuccess wiki and the ALA Online Communities for the YALSA Gaming Discussion group members are other places to consider checking or adding information to. Please consider contributing your experience from attending a con as well as gathering a community of librarians to help set up a table for gaming or give a presentation on gaming in libraries at. The Gaming Discussion Group would be happy to help with ideas and materials (ask us for the ‘ask me about Gaming and Libraries’ pin!). Chair: Beth Gallaway and co-chair: Kelly Czarnecki.

Next weekend is the New York Comic Con, also called ICv2 (view their site to find out why) Graphic Novel Conference: “The New Trends Shaping Pop Culture”. What a great con for YA librarians to attend-and indeed many are! Michele Gorman, YA Librarian, Teen Services Manager and fantastic presenter will be talking about graphic novels. If you can attend, it looks like a conference not to miss!

As a bit of an aside, toy manufacturers related to anime, graphic novels, etc. will be at the New York Comic Con as well. Read this short article about toys that were part of the American International Toy Fair (same convention center as the NY Comic Con) designed to protect kids from predators.

YALSA Teen Gaming Discussion Group

Please join us!
YALSA’s Teen Gaming Discussion Group
W Hotel Seattle, 1112 4th Ave., Studio 8
Saturday, January 20, 1:30pm-3:30pm

While the focus will be on tabletop games, bring all your gaming questions, and share your programming stories!

Can’t attend but still want to participate or listen in? Join us in Second Life Open Air Auditorum, Coordinates 126, 81, 33, or via Skype (kellyc411 or informationgoddess29) where the meeting will be broadcast live.

Check for updates, other gaming related Midwinter programs, and gaming events in Seattle on the ALA Midwinter wiki. Consider posting information about the YALSA Gaming Discussion group on your personal blog or state library listservs.

Any gaming related ALA conference programs or Seattle gaming resources, consider posting on the ALA Midwinter Wki or YALSA’s Teen Tech Week Wiki.

Email us for more information or to share gaming information related to YOUR library. Moderators: Beth Gallaway (informationgoddess29 at gmail.com) & Kelly Czarnecki (kczarnecki at plcmc.org)

Check out the following related to gaming and libraries:

YALSA’s Building Teen Communities Online and Video Game Night, Friday, January 19

YALSA’s New Technologies and New Literacies for Teens online class, starts February 5.
YALSA’s Teen Tech Week, March 4-10 and TTW kick off (January 21, 10:30am-12:30pm, Washington State Convention and Trade Center, Rm 608-609)
YALS Volume 5 issue dedicated to gaming
VOYAs Game On! December issue: Life After DDR by Beth Gallaway
Library Technology Reports September/October 2006, V.42, No.5. Topic: Gaming and Libraries: Intersection of Services by Jenny Levine

Follow the Game On! blog at www.libgaming.blogspot.com and LibGaming Google Group.

Posted by Kelly Czarnecki