Wednesday was a bit of a slow day. Lucky for us, we had something free form planned for the teens to explore.
We called it a Tech Playground. Our potential project ideas were:
Facebook pot for the Peoria Heights Public Library
Google Maps with pins of their favorite places in Peoria Heights
Experiment with graphic design using Canva, Gimp, or Imgur
What won out was Canva. I had only briefly worked with this website and I was the one who had recommended it after hearing about it at a social media conference. To sign up, all you need is an email address or can log in with Facebook or a Google account.
From there, you can make almost any sort of design. Flyers, Facebook covers, Etsy banners, posters, business cards — the sky is the limit. With the design, there are both free templates and templates that can be purchased at low cost ($1 or so). You can upload your own photos, use copyright free images, or purchase images from Canva (again around $1 or so). It’s relatively easy to maneuver around the site, and lots of tutorials to watch if you get confused. Here’s a thing we made!
The teens seemed very into it and said it was one of their favorite things they did that day. It was a great project to just let them run wild and to create something they wanted to use. We also confirmed that Facebook is just not a social media this group of teens use (paralleling recent studies done that say teens are moving away from using Facebook).
After Canva, which was hard to tear the teens away, we had a volunteer from the Peoria Heights Historical Society come in. The teens seemed engaged with the volunteer and asked some good questions. The day ended with conversations on potential design projects they will officially start tomorrow and a conversation with the director of the library. He had looked at their feedback on the Hack Your Library project. The conversation was pretty good, but of course, came back to similar problems — teen involvement and investment. The teens gave good suggestions, such as scouting a couple of teens and allowing them to have a very active role in program planning. If they can bring a couple of friends, then the program has a chance of taking off. I’m curious to know in the future if the director keeps this in mind. I think getting teen feedback is so crucial. We can guess all we want, but at the end of the day, what the teens say and think does matter.
Looking forward to day four and getting more into the design process!
Back for day two reflection! We added one more teen to the group, bringing our total up to five. Today was a heavy work day, although we were taking into consideration the request from the teen for more projects.
The afternoon began with working on something for the internet. We gave the teens three options: make a Facebook post for the Peoria Heights Public Library page (since our camp takes place at this library), make a blurb that could go up on the Richwoods Township website (since Roger came from the township to talk to us yesterday), or create a Google Map with pins at places they had visited on the community tour on Monday. More on that in what went well and what could be improved.
Then, the Champaign-Urbana Community Fab Lab made an appearance (and they are team members in this larger grant helping to pay me and my co-teachers to develop and run this camp). They brought along a friend, aka a portable laser. Holly, one of the Fab Lab instructors, led the five teens though designing a notebook cover to be lasered on a small Moleskine notebook. It was a great workshop and the teens had to find a quote they liked. We can definitely think of this workshop as a way to develop interest-based, developmentally appropriate programs that support connected learning. The teens had full say in what their notebooks looked like and this design process exposed them not only to design tools, but file management, USB procedures (like eject USB before physically removing it), and exposure to technology they might not have seen or used before.
With the notebooks begin lasered, the teens then did Hack Your Library. Essentially, they each had a clipboard, pencil, and a bunch of post-it notes. They were to carefully and thoughtfully go through the library, writing down on the post-it notes what they liked about the library, what they didn’t like, and things that surprised them (very similar to what they did the day before in downtown Peoria Heights). The afternoon ended with the teens presenting their findings to the group. The director of the library who we’ve been working closely with couldn’t sneak away to hear the presentation but was looking at the feedback on our way out after camp was over.
Hi everyone! So I wrote a post on Friday about an upcoming camp I was helping to plan. During the afternoons this week, we are leading a Teen Design Lab camp. Our general objectives for the camp are:
Help youth learn about the community through exploration
Engage youth in contributing to community problem-solving
Learn about digital media and technology
I’ll be leading a week long reflection series about how the camp goes with the teens each day and how what we are doing fits in while YALSA’s programming guide. I’ll try to have the reflection post every evening, although this first post is the morning after (since the first day is full of craziness, debriefing, and figuring out where to get dinner).
What we did:
Spent some time on designing a roadmap for the week (see photo). Ann had written this roadmap for the week in terms of the themes of the projects we would be working on and then what skills and outcomes we were hoping for. This roadmap was partially empty and in the picture, you can see we asked questions and got answers from the teens to fill in the roadmap.
Community tour. We had the teens go out into the Peoria Heights downtown area and observe what they liked about the area (and what teens might like about this area), what they thought was problematic or what they didn’t like about the area, and then what questions they had or what surprised them about something they saw. We also sent them out with iPad Minis to take photographs with. We encouraged them to talk to store owners and ask questions. The facilitators wandered around the downtown area as well, but we really let the teens do their own thing. We will use this feedback for future design projects this week.
Spoke with the township administrator, Roger, (we had met him previously and he gave us input in how he hoped the camp would run). He talked about his beliefs in doing community engagement and some of the neat projects the Richwoods Township had done recently.
Since May, I’ve been part of a planning team designing a week-long summer camp (July 20-24, 2015) for 8-12 year olds and for teens in the Peoria Heights (IL) area. This team is a smaller aspect of a much larger project, the Digital Innovation Leadership Program (DILP). This project is funded through the University of Illinois Extension and works with 4H offices across Illinois to plan and lead programs. Our goal is to focus on three learning areas: digital manufacturing, digital media production, and data analytics.
For me, it’s an exciting grant because it really builds off what I’ve done this past year. I get the opportunity to think more about digital literacy and how what I learned can be applied in other situations, always bending the curriculum/workshop to fit the context of the group. Additionally, I played a major role in the creation of the 8-12 year old camp and played a support role in developing the curriculum for the teens. The teens are building off the work of Ann Bishop and her team have been doing in Seattle: InfoMe, which I wrote about in my December 2014 post. Here are five things I learned (or got confirmed) about planning along the way.
We wanted to catch up with Erin before she heads to San Francisco for ALA’s Annual Conference.
YALSA Shark Bowl: Meet the Finalist Erin Durrett
RK: What was your inspiration for this project?
ED: Novi is a community that very much strives for achievement, be that excellence in academia, or other interests. When developing programs and services for our community, we often think about what skills our patrons would like to learn and what would help them feel more involved in our library and ultimately our community. I wanted to create a project that joined those ideas together. My pitch involves STEM ideas, especially engineering and technology skills and having teens learn those skills and then utilize them in the creation of an interactive display in which they curate and of which they feel ownership.
RK: In what ways are teens involved in this project?
ED: When I developed the idea, I wanted to know not only if our teens would be interested in participating, but any feedback I could receive from them, to help mold and shape the project. I went to the next TAB (Teen Advisory Board) meeting and asked the teens directly what they thought of the idea. They thought it was “cool” and brought up the idea of legacy and ownership. Specifically one teen asked “Can we put our names on the pieces we create?” As a lot of TAB members are juniors and seniors at the high school next door, they want to be able to come back and visit the display and point out the pieces they have created. (They also smartly mentioned making sure no one abuses the 3D printer!) My favorite aspect of this pitch is the inclusivity for teens, if you are a teen 12-18 in Novi or the surrounding community, you can participate in the creation of a piece for the display. Continue reading YALSA Shark Bowl: Meet the Finalist Erin Durrett
YALSA is seeking a Member Manager for its upcoming web resource, Teen Programming HQ, The mission of the new site is to provide a one-stop-shop for finding and sharing information about library programs of all kinds for and with teens. The site will promote best practices in programming by featuring user-submitted programs that align with YALSA’s Teen Programming Guidelines and Futures Report. The site will also enable dissemination of timely information about emerging and new practices for teen programming; raise awareness about appropriate YALSA tools to facilitate innovation in teen programming; and provide a means for members and the library community to connect with one another to support and display their efforts to continuously improve their teen programs. The site is expected to have a soft launch in July and a full launch in September. Please note that web developers have been contracted with to build the site. The Member Manager is not expected to have any web site design or development responsibilities.
The Member Manager will work with YALSA’s Communications Specialist to ensure the site is relevant, interactive, engaging and meeting member needs for information about innovation in teen programming, as well as participates in the maintenance of the site and work within the guidelines for the site as set by the YALSA Board of Directors. The Member Manager assists with the recruitment of experts and the collection of content for the site; generates ideas for direction and content; helps obtain, analyze and use member and library community feedback about the site; assists with marketing; and assists with ensuring programming related activities, news and resources from YALSA are integrated in the site, and vice versa.
Before last summer, whenever I heard the term “teen-led programming,” this feeling of ennui would descend upon me like a black cloud. Okay, I exaggerate a bit, but let’s just say I felt . . . defeated.
I loved the concept. How exciting to have programming not only for teens, but led by teens! What better way to offer programming that is relevant and exciting for them? But even with an active Teen Advisory Board, I had never been able to make it happen. No one ever had the time, commitment, or desire to do the work of leading a program.
Then, last summer I planned and facilitated a Teen Writing Camp that was well attended by both teen program regulars and newbies. We did all kinds of writing exercises, talked to YA authors via Skype and in-person visits, ate snacks, and generally had a great time. And then it was over, and we all moved on to other things.
When the email got sent around the bloggers about doing a 30 days of programming, my mind instantly went blank. I’m just a librarian-in-training and haven’t done a lot of hands-on programming with teens. What could I bring to the conversation?
Then I remembered I did have a program. A hypothetical one that is. I’m currently taking a Media Literacy for Youth class which has been amazing. One of our assignments was to create either a lesson or program plan about a media literacy topic. It could be targeted to any age group and should last 2-3 hours. We had to write about outcomes, lay out all the activities, essentially plan it so some librarian could do it with the kids they work with.
I’ll lay out my idea and then want your feedback. Is this program realistic? Would it work with the teens you work with? And if it’s not realistic, what needs to be changed?
So…here I go!
As a twenty-something, I would say I’m pretty well-connected in social media. If someone asked what my favorite social media platform is, I would say it’s Twitter. There something exciting about Twitter when you think about it like a cocktail party (shout out to blogger Dave Charest for this analogy) — there are hundreds of conversations going on around you and you decide which ones to tap into. And our teens are using it so why not have a program that challenges them to think about not only how they use Twitter, but how others use Twitter?
Name: Green Screen by Do Ink
Platform: iOS, compatible with iPad
While digital media labs complete with green screens, cameras, computers and software may be out of reach for many libraries, creating composite photos and videos with your teens doesn’t have to be. I set out a few weeks ago to find a free or low-cost green screen option and have been fortunate. After testing several chroma key apps, Green Screen by Do Ink is the one I keep coming back to for flexibility and user friendliness. I had begun by looking for free apps, and quickly discovered that I could either pay up front for green screen capabilities, or download free apps that include “in-app purchases.” In-app purchases meant paying to unlock the chroma key tool or to get rid of an obtrusive watermark that rendered the free version essentially useless. I also discovered in one case that the developers’ definition of green screen did not match my own (it was basically a $4.99 masking tool, something that comes included in many photo editing apps). With no advertisements or watermarks, Green Screen’s $2.99 cost is worthwhile. Continue reading 30 Days of Teen Programming: App of The Week: Green Screen
Like many of you, I’m feverishly planning for summer reading. My complete schedule is due at the end of this week and even here in the Deep South, everything has been thrown off by ice and snow and power outages and missed deadlines…as crazy as Summer Reading is in a public library, I’m definitely looking forward to summer.
My library isn’t large enough to have separate programming for tweens in the summer, so I encourage rising 6-12th graders to come to my teen programming. Which means I’ve had kids as young as 11 at teen programming. This can work. This is good for socialization and some of your kids will really enjoy it. Fun mentor-type relationships have sprung up among my group. You just have to remember a few things.
Adult Supervision. I’ve never had any issues at teen programming among the actual teens, but y’all, there is a big age gap between 11 and 18 and we have to be responsible around that. Make sure your programs are staffed properly. Safety first.
Participation, not humiliation. Try not to plan any programs that call anyone out specifically, but do encourage participation. Last year I talked about my photobooth program, which was well-attended and wildly popular. Kids were able to participate without feeling like I’m going to call on them at school.
Casual forever. My tween/teen programming is MUUUUCH less structured than my kids programming. Part of this is numbers: I’m never going to get 100 kids at a teen program. But part of that is that junior high and high school kids have their lives structured down to every single second and having a place where they can come make a craft or watch a movie without having to ask permission to use the restroom.
Have fun with them. My main problem in the summer is that while I’m trying to do multiple programs a week, I forget to sit down and actually enjoy myself. The teen and tween programs are an ideal place to do this, as they ARE less structured and require less of me running around like a chicken with my head cut off. I try and take this hour every week during the summer to relax and have a chat with my kids. I love it.
Good luck on those summer plans, fellow public librarians! You can do it!
Our cross-poster from ALSC today is Ally Watkins (@aswatki1). Ally is a youth services librarian in Mississippi, and has worked with ages birth-18 for the last 6 years.