I’m back with another month’s worth of interesting research and writing on scholarly and popular topics related to teen culture, literacy, and library services. I’ve decided to expand from just summarizing research to also linking you to fascinating articles, blog posts, or other more easily-accessed tidbits that might spark meaningful conversation, programming, or reference/advisory transactions. As always, if you have a topic you’d like to know about, or if there’s a journal you miss having access to, comment here and I’ll do some digging for you.
Tonight’s WoW2 show is on the Potential for Virtual Worlds in Teaching. Read post here: http://tinyurl.com/27phgh. Toward the end of the session, presenters will talk about Second Life, safety, and teenagers.
The blog post points out that Horizon Report 2007 states that virtual worlds and massive multiplayer gaming will play a significant part in college education in the next 1-5 years. Recently, the Alliance Library System who heads up InfoIsland (over 11 islands in Second Life) won the Library of the Future award for 2007 from ALA/Information Today. (info. to be posted soon on the ALA web site). I saw on Yahoo! this morning where more movies are being offered in 3D here. These environments are ones many teens know how to navigate. It makes sense that librarians working with teens would as well.
I have started a link on the YALSA tech wiki for virtual communities. This wiki is everyone’s space to add and share inforomation. A virtual community is not just about Teen Second Life or what one or two libraries are doing in that particular environment , it is only one way to connect with teens via a medium. Many of us connect our teens with virtual communities through MySpace and YouTube. We are certainly not ignoring that teens are online and we can reach them through a variety of ways. However, reaching them in 3D combines a lot of the elements of Web 2.0 that we already are using. Many libraries are navigating in these environments as well. Please share. Simmons is offering a course on virtual communities now.
The picture is of adults and teens eating cake together to celebrate a birthday in Teen Second Life for one of the teens that has been very involved on the Island.
Posted by Kelly Czarnecki
“Almost 40 countries will participate in the fourth edition of Safer Internet Day (SID) which this year takes place on 6 February. The highlight of the day will once again be a worldwide blogathon, which will reach Australia on 6th February and progress westward through the day to finish up in the USA and Canada. Following the huge success encountered in 2006, this year’s blogathon goes one step further to include the voices of hundreds of youngsters. In the framework of a competition launched in October 2006, more than 200 schools in 25 countries across the globe have been working in pairs, using technology to cross geographical borders, to create internet safety awareness material on one of three themes: e-privacy, netiquette, and power of image. On Safer Internet Day, all of the projects they have produced will be uploaded to the blogathon.”
Sorry I didn’t catch this earlier. Maybe even some ideas for using social networking with libraries as well regarding TTW, DOPA, or other issues.
Posted by Kelly Czarnecki