I’ve wanted to host a Minecraft program at my library ever since I began working there last August. I mentioned the idea to our teens and quickly saw that there was a captive audience for it. Minecraft is the epitome of this year’s YALSA presidential theme; with this game you can connect with your teen patrons, encourage them to collaborate, and create amazing things within the game! When Teen Tech Week came along, it felt like the perfect opportunity to test out a Minecraft program.
Working in a small library with limited resources, I knew there would be obstacles to overcome. We have eight public computers that are positioned directly in the center of the library and do not have a separate room for a teen space. Our lack of computers limited the number of potential participants right from the start since I knew I wouldn’t be able to use all of the computers. We also share a network with the other libraries in our consortium so I knew that hosting a server would be complicated.
I was also worried that my Minecraft skills were not up to par. I know a lot about the game, but I have to confess that I don’t really play….at all. I worried that I wouldn’t be able to monitor the players in a way that would work for everyone. I worried that I wouldn’t be able to help players who got stuck. I worried that something would go wrong with the game, and I wouldn’t be able to fix it.
Even with all these obstacles, without a budget, and without much technical know-how, I was able to pull off a successful Minecraft program at my public library…and you can, too!