Posted by Linda W. Braun
This is the third, and next to last, week in the online literacies class. The theme for the week is gaming. It was interesting putting the materials for the week together because there was so much information about the positive impact of gaming on learning and literacy. That’s not a bad thing but we had to really think about exactly what met the needs of the class.
As students are reading about and playing games as a part of the class they are being asked to think about the literacy and library implications of what they read and play. I’ve noticed that over the last year many libraries have been adding games to their collections and hosting gaming events at the library. Some of the resources we listed for students use in order to learn more about libraries and gaming include: