Anastasia Goodstein reports in this week’s BusinessWeek how and why teens are experimenting with their identity in virtual environments such as Teen Second Life and Meez.
Also, check out Mediasnackers podcast with Global Kids. They talk about bringing a youth development model to digital media, particularly Teen Second Life.
Is your library involved in a virtual world with teens? Consider adding it to the Library Success: A Best Practices Wiki Page or check YALSAs Teen Tech Week wiki.
btw, you might catch a glimpse of Santa at the Cybrary City opening tomorrow in Second Life at 2:30p PST, where librarians can showcase their local resources.
Posted by Kelly Czarnecki