Yesterday was the ceremony at Eye4You Alliance for the Tech Virtual Museum. We announced the winners of the best TSL Exhibit’  and we also reminded teens that there is still time to produce a video clip to submit to Museum for the June Exhibition in real life. I decided to take part in making a video to submit. I decided to do something different and use snapshots instead of using video.

A few days earlier I discovered the site Animoto where you upload your images to the site or you can download them from your flickr, facebook, myspace account as well as many more socal networking sites. (They offer a free plan with a limit of 30 seconds video or a paid plan for $3.00 USD per video or $30.00 USD a year for umlimted time.) You then sort the images in the order you want them. Once you have sorted them all out you can go ahead and add some free music available on the Animoto site,’  or if you have your own you can upload that.

Once you’ve added your music you give it a title and a description and Animoto does all the animating for you. Once its renderd you will be able to download the video in .mp4 format for you to upload to other sites and share. You can see my first video I made at

Posted By Storm Basiat

Well, Its been a while since myself or Kelly Czarnecki blogged for YALSA about Eye4You Alliance. Over the last few weeks, Teen Second Life Resident Bubby Boucher has been hosting short interviews with Zombie Pye the FurNation Teen Grid (TG) founder and other TG Residents. Eye4You Alliance provides the land to The Epic Report and helps with the publishing. The shows where filmed and edited by the Teen Second Life Approved Adult and Eye4You Alliance educator Majenna Jewel. We have three episodes online and are waiting to do more. The shows are around 3-5 minutes long and are available on and iTunes.

Show Links:

Please leave feedback and check our blog for more all the up to date news on Eye4You Alliance Island –

Posted By Storm Basiat

Free Image Hosting at MTV is hosting a create your own video contest in their virtual world with video/audio editing software and MTV$ as the prize. What a great program to offer teens! Using collaboration, story/script writing, film techniques, and music interpretation-it’s chock full of a set of literacy skills to give teens the opportunity to communicate in multi-media formats. Official rules are here which is also a good model for being safe on the Internet: No depictions of gratuitous violence, personally identifiable information, hard liquor, illegal drugs or alcohol. There’s a helpful list of tools for shooting machinima. Great preparation for the YALSA Gaming Extravaganza at Midwinter! Check out more links to machinima on YALSA’s page here.

Posted by Kelly Czarnecki

I attended the Second Life Community Convention in Chicago this weekend. There were four tracks; social, business, education, and machinima. What did this conference have to do with libraries and what were some sessions that I could highlight as examples that relate to teens?

Innovation in Second Life is driven by its residents. Wow-what a powerful practice that many libraries are currently doing and could even do better. My library is currently undergoing an organizational restructuring. Part of the change has to do with putting creativity into the hands of our users. What will this look like? What has it looked like in libraries already? Philip Rosedale, the CEO of Linden Lab, wore a tshirt that said ‘missing image’. This meant, he explained, getting the heck out of the way and again, putting the power in the hands of the users. Can we as libraries continue to create spaces, tools and opportunities that will truly allow our users to explore to their fullest potential?

We should be more concerned about the participation gap rather than the access gap. This thought was echoed several times throughout the conference by foundations such as MacArthur and Microsoft. While they are not denying that access is a concern, they feel that it’s coming faster than those that have the skills and those that don’t. Can you have participation without having access? I think that places an interesting responsibility on communities to offer tools so that students can learn. How do we come together and do that? Again, it’s something libraries do all the time, but what digital skills do some teens have that others don’t? Second Life is a powerful tool for educators. Global Kids, based in New York is coming out with curriculum guidance for teachers to use Second Life as a medium to teach.

Virtual worlds are going to be bigger than the Internet. That was also a frequently stated comment. Sure, when you’re at a conference with like minded people, it seems like that’s the whole world-and everyone else? Surely they’re listening via streaming audio on Second Life at the conference. No-I think it’s more than that and something that libraries can definitely wait to see what happens or they can be early adopters and pioneers and as Mitch Kapor (founder of Lotus Notes) said, “you have unbelievably great opportunities to put your stamp, to leave a legacy, to create things which will endure and have value.” What will that look like for libraries to have relevance in virtual worlds and why should we care?

A few examples of presentations to relate to teens:

Global Kids teens presented their machinima from machinima camp this summer. Ten one minute films based on child rights. Teens presented their work at the conference and audience members shared how they/we truly bow down to their expression of storytelling, research gathering, and presentation in a digital medium.

Musicians and dj’s in Second Life predicted that virtual worlds are going to have a huge role in their music performance, participation, and creation. Music is so important to teens-what a great opportunity for a global reach for their art.

Eye4You Alliance Island on the teen grid, sponsored by a public library, presented through a poster session a college fair in October. Teens and colleges from all over the world can come to gather information, share resources, and build community.

The Alliance Library System in East Peoria, Illinois talked about their presence within the virtual world, including Renaissance Island which has period clothing and buildings-including roaming sheep. Imagine teens diving into the Faerie Queen because they can recreate scenes and build community. It’s so cool-it’s hard not to hear the snap of fingers, that lightbulb that goes on, the imagination that has no bounds.

Posted by Kelly Czarnecki

In Chicago, August 25-26 is the Second Life Community Convention. There will be different presentation tracks at the conference and machinima is one of them. Teen machinima will be highlighted through an intern program with Global Kids with teens presenting and hands on making machinima techniques will be available as well.

The term ‘machinima’ is a combination of ‘machine’ and ‘cinema’ or video creation done ‘in-game’. It is not particular to Second Life but because SL has built-in video capture, the platform lends itself well to the medium.

Machinima has everything to do with libraries. It mashes up content including music, storylines, and images. These movies can be (and often are) honored in film festivals, shared on social networking sites such as YouTube and taught as courses at universities such as Georgia Tech. Most capture tools such as Second Life, Camtasia, and FRAPS have free versions. Promoting programs, collaborating with teens, and exploring how to tell a story are some of the many things that can be done with machinima.

The machinima track for the SLCC conference will be audio streamed into Second Life. It will be streamed on the ALA Arts Info Island, 159, 189, 29. If you sign up for a free account at:, log in, and click on the ‘search’ option at the bottom of your screen, you can locate ‘ALA Arts Info Island’ and teleport to the location.

More links on machinima are available at YALSA’s page. Add your own!

Posted by Kelly Czarnecki

Free Image Hosting at www.ImageShack.usThis weekend, adults and teens will be teaching teens how to create better machinima on Eye4You Alliance island in Teen Second Life. We’ll be using free software including the built-in second life recording software and YouTube’s Audio Swap which allows for pre-approved audio to be used with videos people create. Teens dj’ing will fill in the breaks by bringing people out to the dance floor and adults will be teaching self-esteem building workshops as well.

Any teen is welcome to sign up for a free account at: and join the events on the island.

Free Image Hosting at We have a printing press where teens make tutorial guides to use the software.

Free Image Hosting at We have matching shirts for the classes. I detached my hair for the photo because it was blocking the logo and now I can’t find it.

We’ll share the machinima after the weekend.

Posted by Kelly Czarnecki