Wednesday was a bit of a slow day. Lucky for us, we had something free form planned for the teens to explore.
We called it a Tech Playground. Our potential project ideas were:
- Facebook pot for the Peoria Heights Public Library
- Google Maps with pins of their favorite places in Peoria Heights
- Experiment with graphic design using Canva, Gimp, or Imgur
What won out was Canva. I had only briefly worked with this website and I was the one who had recommended it after hearing about it at a social media conference. To sign up, all you need is an email address or can log in with Facebook or a Google account.
From there, you can make almost any sort of design. Flyers, Facebook covers, Etsy banners, posters, business cards — the sky is the limit. With the design, there are both free templates and templates that can be purchased at low cost ($1 or so). You can upload your own photos, use copyright free images, or purchase images from Canva (again around $1 or so). It’s relatively easy to maneuver around the site, and lots of tutorials to watch if you get confused. Here’s a thing we made!
The teens seemed very into it and said it was one of their favorite things they did that day. It was a great project to just let them run wild and to create something they wanted to use. We also confirmed that Facebook is just not a social media this group of teens use (paralleling recent studies done that say teens are moving away from using Facebook).
After Canva, which was hard to tear the teens away, we had a volunteer from the Peoria Heights Historical Society come in. The teens seemed engaged with the volunteer and asked some good questions. The day ended with conversations on potential design projects they will officially start tomorrow and a conversation with the director of the library. He had looked at their feedback on the Hack Your Library project. The conversation was pretty good, but of course, came back to similar problems — teen involvement and investment. The teens gave good suggestions, such as scouting a couple of teens and allowing them to have a very active role in program planning. If they can bring a couple of friends, then the program has a chance of taking off. I’m curious to know in the future if the director keeps this in mind. I think getting teen feedback is so crucial. We can guess all we want, but at the end of the day, what the teens say and think does matter.
Looking forward to day four and getting more into the design process!